Speed / Movement / Agility ED
HiTrainer Acceleration
Application
Backpedal / Anlgepedal (BP/AP) Weave
BP COD to Sprint (180deg)
BP COD to Sprint (90deg)
BP/AP Weave to Back Cut (180 deg.)
W-Drill (Back Lat Shuffle, fwd cut 45deg)
BP/AP Weave to Forward Cut (45 deg.)
BP/AP Weave to Forward Cut (0 deg.)
BP COD to sprint Double Cut
BP/AP Weave COD to Sprint Double Cut
BP/AP Weave COD to Sprint Double Cut
BP/AP Weave COD to Sprint Double Cut
Back Pedal to Back Cut – 90 deg. to 90 deg.
AP V-Drill
V-Drill – AP Weave to Fwd Cut (Assist to Resist)
V-Drill – AP Weave to Fwd Cut
V-Drill – Back Angle Lat Shuffle to Fwd Cut (Resist to Assist)
Backpedal (BP) to Back Angle Lateral Run (BALR) – 180deg
Backpedal (BP) to Fwd Cut (45deg) to Back Cut 135deg (BALR)
V-Drill – AP Weave to Fwd Cut (Resist to Assist)
Backpedal (BP) to 90deg cut to 90deg cut
Backpedal (BP) to 90deg Cut
Application
Back Lateral Run (BLR)
Back Angle Lateral Run (BALR)
BLR COD to Sprint (cut = 135 deg)
BLR COD to Sprint (cuts = 90 deg)
BALR COD to BALR
BLR COD to BLR
Back Lateral Run (BLR) to Back Cut (135deg, opp side) Raptor resist>
Back Lateral Run (BLR) to Pivot to Back Lateral Run
Back Angle Lateral Run (BALR) to BALR (inside turn) to Speed Turn 180deg cut to Sprint
Technical Mechanics
Back Sprint – Band Resist
Tapioca
Back Angle Carioca Quick Step
SL Jump to Stabilize (180deg) Raptor Resist-Assist
CNS Activation (Basic Firing Patterns)
Technical Mechanics
Tapioca
https://vimeo.com/278835398
CNS Activation (Basic Firing Patterns)
Back Lunge (in place)
Back Lunge (in place) – Stabilize
Back Lunge (moving)
Back Lunge (moving) – Stabilize
Back Lunge (moving) – Continuous
Back Lunge (moving) – Continuous Low
Back Angle Lunge (in place)
Back Angle Lunge (in place) – Stabilize
Back Angle Lunge (moving)
Back Angle Lunge (moving) – Stabilize
Back Angle Lunge (moving) – Continuous
Back Angle Lunge (moving) – Continuous Low
Application
Arc Drill (quarter arc)
Acceleration / Deceleration Zones to Figure 8 (quarter arc)
1/2 Arc Run – Linear Sprint out
1/4 Arc Run – Raptor Resist
Fwd Multi Run – OL Pull
Fwd Multi Run (Trainer resist)
Fwd Multi Run to Linear Sprint (command)
Fwd Multi Run
Lat Shuffle (half speed) to Full Speed 1:4 Arc Run (short arc)
Figure 8 (1/4 Arc to 1/4 Arc) – 10yd Fwd Multi Run into
Quarter Arc Run to 90deg cut
Quarter Arc Run – 3pt Start
Technical Mechanics – COD
Technical Mechanics – Motion
CNS Activation (Basic Firing Patterns)
Application
Zig-Zag Drill Series (hand touch)
Acceleration / Deceleration Zones to Cut-Up
Acceleration / Deceleration Zones to Jump Cut
Line Jump Cut Drill – Same Side (resisted)
Pattern Tree – Cut Up (Single Cut)
Pattern Tree – Cut Up (Double Cut)
Cut-Up Drill – inside edge (Assisted)
Cut-Up Drill (command) – outside edge, Assisted
Cut-Up drill – triple cut (Raptor Resist)
The concept is to cut at designated cones, yard markers or visual / verbal commands. The first cut is about a 45deg angle. On the second cut – try to angle back in to the start lane. Then the third cut is straight up field in that start lane. In the video shown, it’s a very challenging triple Cut-up: 45deg angles at 5-7 yard markers for the cut. If the client isn’t strong enough to project the body back into the start lane off of the second cut, then increase the distance of when to get back to the start lane (hence, making the angle bigger and less challenging).
Sprint to Cut-Up (Single Cut) Trainer Resist
Sprint to Cut-Up (Triple Cut), Raptor Resist
Sprint to Cut-Up, QUICK CUT
WR Route – Skinny Post
WR Route – Comeback
TE Route – Curl
TE Route – Skinny Post
Speed Out to full COD – Linear Sprint to 90deg cut to Sprint to 0deg cut to Sprint
Speed Out – Linear Sprint to 90deg to Sprint
Quick Speed Out (2-step) – Linear Sprint to 90deg Sprint
Technical Mechanics
Fwd/Bkwd Multi COD Drill (Step, Step, Change)
Continuos Lateral Lunge
FWD Multi Sprint – Moving (Band Resisted)
FWD Multi Sprint – In Place (Band Resisted)
Sprint to Stop (Raptor Resist)
Pattern Tree – Cut Up (Single Cut – Raptor Resist)
AL – 2 out/1in fwd to Sprint to Speed Out (Raptor Resist)
AL – 2 out/1in fwd to Curl
CNS Activation (Basic Firing Patterns)
Application
Lateral Shuffle
Back Lateral Shuffle
Back Angle Lateral Shuffle
Fwd Multidirectional Shuffle
Lateral Shuffle COD to Lateral Shuffle
Lateral Shuffle COD to Lateral Shuffle (bungee resist)
Lateral Shuffle COD to Sprint Series
Lateral Shuffle COD Wave (Bungee Resist)
Shuffle COD to Arc Run
Back Angle Shuffle (Lat Base Slide) – Resisted and Assisted
Lateral Shuffle – 135deg (opp Side)
Lateral Shuffle to BALR (opp side)
Lateral Shuffle to 0deg cut to Sprint
Lateral Shuffle to 90deg Sprint
Pool Lateral Shuffle
Technical Mechanics – COD
Skier Drill Wedge Cuts
Tapioca / Snapioca
Technical Mechanics – Motion
Lateral Base A-Skip Series
AL – 2out/1in back to Lateral Shuffle to BLR (Raptor Resist)
CNS Activation (Basic Firing Patterns)
Application
Back Lateral Run
Back Angled Lateral Run (BALR)
Back Lateral Run (BLR) to BALR (same side) to BALR (inside turn)
Back Angle Lateral Run (BALR) to BALR (inside turn) to Speed Turn 180deg cut to Sprint
Back Angle Lat Run (BALR) to BALR (inside turn)
Back Lateral Run (BLR) to Pivot to Back Lateral Run
Back Lateral Run (BLR) to 90deg cut
Back Lateral Run (BLR) to 90deg sprint to 180 sprint (inside turn)
OL – Pass Set Z-Pattern
Back Angle Shuffle to 135 cut to Sprint
Back Lateral Run (BLR) to 90deg sprint to 180 sprint (inside turn)
Technical Drills
Carioca Quickstep Series
Back Lateral Carioca Quickstep
Lateral Wall Drill
AL – 2out/1in back to Lateral Run (Raptor Resist)
Tapioca (raptor resist)
CNS Activation (Basic Firing Patterns)
SL Jump to Stabilize (90deg) CONTINUOUS – Raptor Resist/Assist
AL 2out1in Back to BALR (Raptor Resist)
Application
Acceleration / Deceleration Zones (5-5-5yd)
Accel-Decel Zones (St. Leg Bound) – 5yd Zones
Lin Sprint to Comeback (Resist to Assist; and Assist to Resist)
Linear Sprint to Comeback (free)
RR – Same In, Lin Burst, Comeback (Resist to Assist)
Accel-Decel Zone – sprint, jog, sprint
Accel/Decel Zone – sprint, jog, sprint, jog, sprint
Technical Mechanics
CNS Activation (Basic Firing Patterns)